package me.maker56.survivalgames.reset; import java.io.File; import java.io.FileInputStream; import java.io.IOException; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.concurrent.Callable; import java.util.zip.GZIPInputStream; import me.maker56.survivalgames.SurvivalGames; import me.maker56.survivalgames.Util; import me.maker56.survivalgames.events.ResetDoneEvent; import org.bukkit.Bukkit; import org.bukkit.Chunk; import org.bukkit.World; import org.bukkit.entity.Arrow; import org.bukkit.entity.Entity; import org.bukkit.entity.Item; import org.bukkit.entity.LivingEntity; import com.sk89q.jnbt.ByteArrayTag; import com.sk89q.jnbt.CompoundTag; import com.sk89q.jnbt.IntTag; import com.sk89q.jnbt.ListTag; import com.sk89q.jnbt.NBTInputStream; import com.sk89q.jnbt.ShortTag; import com.sk89q.jnbt.Tag; import com.sk89q.worldedit.BlockVector; import com.sk89q.worldedit.CuboidClipboard; import com.sk89q.worldedit.EditSession; import com.sk89q.worldedit.MaxChangedBlocksException; import com.sk89q.worldedit.Vector; import com.sk89q.worldedit.WorldEdit; import com.sk89q.worldedit.blocks.BaseBlock; import com.sk89q.worldedit.blocks.TileEntityBlock; import com.sk89q.worldedit.data.DataException; @SuppressWarnings("deprecation") public class Reset extends Thread { private static List<String> resets = new ArrayList<>(); /* * This class contains parts of source code from worldedit! * * https://github.com/sk89q/worldedit/ * * * GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 * * Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> * Everyone is permitted to copy and distribute verbatim copies of this * license document, but changing it is not allowed. * * Preamble * * The GNU General Public License is a free, copyleft license for software * and other kinds of works. * * The licenses for most software and other practical works are designed to * take away your freedom to share and change the works. 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If not, see <http://www.gnu.org/licenses/>. * * Also add information on how to contact you by electronic and paper mail. * * If the program does terminal interaction, make it output a short notice * like this when it starts in an interactive mode: * * {project} Copyright (C) {year} {fullname} This program comes with * ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, * and you are welcome to redistribute it under certain conditions; type * `show c' for details. * * The hypothetical commands `show w' and `show c' should show the * appropriate parts of the General Public License. Of course, your * program's commands might be different; for a GUI interface, you would use * an "about box". * * You should also get your employer (if you work as a programmer) or * school, if any, to sign a "copyright disclaimer" for the program, if * necessary. For more information on this, and how to apply and follow the * GNU GPL, see <http://www.gnu.org/licenses/>. * * The GNU General Public License does not permit incorporating your program * into proprietary programs. If your program is a subroutine library, you * may consider it more useful to permit linking proprietary applications * with the library. If this is what you want to do, use the GNU Lesser * General Public License instead of this License. But first, please read * <http://www.gnu.org/philosophy/why-not-lgpl.html>. */ public static boolean isResetting(String lobby, String arena) { return resets.contains(lobby + arena); } public static boolean isResseting(String lobby) { for(String key : resets) { if(key.startsWith(lobby)) return true; } return false; } private String lobby, arena; private World world; private long start; private List<String> chunks = new ArrayList<>(); private HashMap<Vector, BaseBlock> cReset = new HashMap<>(); private boolean build = false; public Reset(World w, String lobby, String arena, List<String> chunks) { this.world = w; this.lobby = lobby; this.arena = arena; this.chunks = chunks; } @Override public void run() { if(isResetting(lobby, arena)) return; System.out.println("[SurvivalGames] Start arena reset... (arena " + arena + ", lobby " + lobby + ")"); resets.add(lobby + arena); start = System.currentTimeMillis(); File file = new File("plugins/SurvivalGames/reset/" + lobby + arena + ".map"); try { NBTInputStream nbtStream = new NBTInputStream( new GZIPInputStream(new FileInputStream(file))); Vector origin = new Vector(); Vector offset = new Vector(); // Schematic tag CompoundTag schematicTag = (CompoundTag) nbtStream.readNamedTag().getTag(); nbtStream.close(); Map<String, Tag> schematic = schematicTag.getValue(); // Get information short width = getChildTag(schematic, "Width", ShortTag.class).getValue(); short length = getChildTag(schematic, "Length", ShortTag.class).getValue(); short height = getChildTag(schematic, "Height", ShortTag.class).getValue(); int originX = getChildTag(schematic, "WEOriginX", IntTag.class).getValue(); int originY = getChildTag(schematic, "WEOriginY", IntTag.class).getValue(); int originZ = getChildTag(schematic, "WEOriginZ", IntTag.class).getValue(); origin = new Vector(originX, originY, originZ); int offsetX = getChildTag(schematic, "WEOffsetX", IntTag.class).getValue(); int offsetY = getChildTag(schematic, "WEOffsetY", IntTag.class).getValue(); int offsetZ = getChildTag(schematic, "WEOffsetZ", IntTag.class).getValue(); offset = new Vector(offsetX, offsetY, offsetZ); // Get blocks byte[] blockId = getChildTag(schematic, "Blocks", ByteArrayTag.class).getValue(); byte[] blockData = getChildTag(schematic, "Data", ByteArrayTag.class).getValue(); byte[] addId = new byte[0]; short[] blocks = new short[blockId.length]; // Have to later combine IDs // We support 4096 block IDs using the same method as vanilla Minecraft, where // the highest 4 bits are stored in a separate byte array. if (schematic.containsKey("AddBlocks")) { addId = getChildTag(schematic, "AddBlocks", ByteArrayTag.class).getValue(); } // Combine the AddBlocks data with the first 8-bit block ID for (int index = 0; index < blockId.length; index++) { if ((index >> 1) >= addId.length) { // No corresponding AddBlocks index blocks[index] = (short) (blockId[index] & 0xFF); } else { if ((index & 1) == 0) { blocks[index] = (short) (((addId[index >> 1] & 0x0F) << 8) + (blockId[index] & 0xFF)); } else { blocks[index] = (short) (((addId[index >> 1] & 0xF0) << 4) + (blockId[index] & 0xFF)); } } } // Need to pull out tile entities List<Tag> tileEntities = getChildTag(schematic, "TileEntities", ListTag.class) .getValue(); Map<BlockVector, Map<String, Tag>> tileEntitiesMap = new HashMap<BlockVector, Map<String, Tag>>(); for (Tag tag : tileEntities) { if (!(tag instanceof CompoundTag)) continue; CompoundTag t = (CompoundTag) tag; int x = 0; int y = 0; int z = 0; Map<String, Tag> values = new HashMap<String, Tag>(); for (Map.Entry<String, Tag> entry : t.getValue().entrySet()) { if (entry.getKey().equals("x")) { if (entry.getValue() instanceof IntTag) { x = ((IntTag) entry.getValue()).getValue(); } } else if (entry.getKey().equals("y")) { if (entry.getValue() instanceof IntTag) { y = ((IntTag) entry.getValue()).getValue(); } } else if (entry.getKey().equals("z")) { if (entry.getValue() instanceof IntTag) { z = ((IntTag) entry.getValue()).getValue(); } } values.put(entry.getKey(), entry.getValue()); } BlockVector vec = new BlockVector(x, y, z); tileEntitiesMap.put(vec, values); } Vector size = new Vector(width, height, length); CuboidClipboard clipboard = new CuboidClipboard(size); clipboard.setOrigin(origin); clipboard.setOffset(offset); for(com.sk89q.worldedit.world.World lws : we.getServer().getWorlds()) { if(lws.getName().equals(world.getName())) { lw = lws; break; } } int next = 16 * 16 * world.getMaxHeight(); es = we.getEditSessionFactory().getEditSession(lw, -1); long sleep = 100; for (int x = 0; x < width; ++x) { for (int y = 0; y < height; ++y) { for (int z = 0; z < length; ++z) { if(cReset.size() >= next) { resetNext(); while(build) { sleep(sleep); } } BlockVector pt = new BlockVector(x, y, z); Vector pos = pt.add(origin); int cx = (int) Math.floor(pos.getBlockX() / 16.0D); int cz = (int) Math.floor(pos.getBlockZ() / 16.0D); String chunkString = cx + "," + cz; if(chunks.contains(chunkString)) { if(!chunkString.equals(currentItemChunk)) { currentItemChunk = chunkString; resetEntities(chunkString); Bukkit.broadcastMessage(currentItemChunk); } int index = y * width * length + z * width + x; BaseBlock block = new BaseBlock(blocks[index], blockData[index]); if (block instanceof TileEntityBlock && tileEntitiesMap.containsKey(pt)) { ((TileEntityBlock) block).setNbtData(new CompoundTag(tileEntitiesMap.get(pt))); } cReset.put(pos, block); } } } } resetNext(); while(build) { sleep(sleep); } } catch (IOException | DataException | InterruptedException e) { e.printStackTrace(); } Bukkit.getScheduler().callSyncMethod(SurvivalGames.instance, new Callable<Void>() { @Override public Void call() { resets.remove(lobby + arena); SurvivalGames.reset.set("Startup-Reset." + lobby + "." + arena, null); SurvivalGames.saveReset(); int time = (int) ((System.currentTimeMillis() - start) / 1000); System.out.println("[SurvivalGames] Finished arena reset! (arena " + arena + ", lobby " + lobby + ") Time: " + time + " seconds!"); Bukkit.getPluginManager().callEvent(new ResetDoneEvent(lobby, arena, time)); return null; } }); } WorldEdit we = SurvivalGames.getWorldEdit().getWorldEdit(); com.sk89q.worldedit.world.World lw = null; EditSession es = null; String currentItemChunk = ""; public void resetNext() { build = true; Util.debug("reset next!"); Bukkit.getScheduler().callSyncMethod(SurvivalGames.instance, new Callable<Void>() { @Override public Void call() { for(Entry<Vector, BaseBlock> map : cReset.entrySet()) { try { es.setBlock(map.getKey(), map.getValue()); } catch (MaxChangedBlocksException e) { e.printStackTrace(); } } cReset.clear(); build = false; return null; } }); } public void resetEntities(final String chunk) { Bukkit.getScheduler().callSyncMethod(SurvivalGames.instance, new Callable<Void>() { @Override public Void call() { String[] split = chunk.split(","); Chunk c = world.getChunkAt(Integer.parseInt(split[0]), Integer.parseInt(split[1])); boolean l = c.isLoaded(); if(!l) c.load(); for(Entity e : c.getEntities()) { if(e instanceof Item || e instanceof LivingEntity || e instanceof Arrow) { e.remove(); } } if(!l) c.unload(); return null; } }); } private static <T extends Tag> T getChildTag(Map<String, Tag> items, String key, Class<T> expected) throws DataException { return expected.cast(items.get(key)); } }